Run `cargo fmt --all` after the four redesign sub-areas land to settle
attribute placement (`#[allow(dead_code)]` lives after doc comments,
not between them — interleaving was splitting docs from items).
Inline the trailing `let dom = …; dom` in `nearest_ansi16` to satisfy
clippy::let_and_return.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Sub-area #3 of the v0.6.6 UI redesign (issue #121).
Introduces `crates/tui/src/tui/widgets/tool_card.rs` — a small,
self-contained vocabulary module that owns:
- `ToolFamily` enum (Read / Patch / Run / Find / Delegate / Fanout /
Think / Generic) and the verb-glyph + label per family
(▷ read, ◆ patch, ▶ run, ⌕ find, ◐ delegate, ⋮⋮ fanout, … think)
- `tool_family_for_title` — maps the legacy header titles
(`"Shell"`, `"Patch"`, `"Workspace"`, `"Search"`, `"Diff"`, `"Image"`)
to a family, so existing call sites pick up the new glyph without
re-architecture
- `tool_family_for_name` — maps actual tool names
(`agent_spawn`, `apply_patch`, etc.) for `GenericToolCell`, which
shares the catch-all `"Tool"` title across every model-facing tool
- `CardRail` + `rail_glyph` — the `╭ │ ╰` rail vocabulary, declared
here so any future per-card refactor has the matching glyphs
Wires the verb glyph + label into `render_tool_header` and adds a
`render_tool_header_with_family` overload so `GenericToolCell` can
route by tool name rather than the generic title. The header now reads
`<spinner> <verb-glyph> <verb> <state>` instead of
`<spinner> <Title-Case-Word> <state>`.
Existing parity tests for ExecCell / PlanUpdate are updated to assert
against the new header structure (verb + glyph) — the colour wiring is
unchanged. New tests pin the verb-glyph format end-to-end:
`agent_spawn` → `◐ delegate`, exec → `▶ run`.
Spinner cadence (TOOL_STATUS_SYMBOL_MS = 720 ms) is unchanged — the
spec already matched.
Deferred to a follow-up: full per-card rail (`╭ │ ╰`) refactor that
threads `CardRail` through every cell render path. The vocabulary is
in place; the layout pass is the next bite.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Sub-area #5 of the v0.6.6 UI redesign (issue #121).
Spout strip:
- Replace box-drawing arc cups (`╭───╮`) with paired crests (`⌒‿`) over
the existing water-surface (`─`). Crests read as gentle ripples instead
of hard architectural arches — calmer eye-feel.
- Two crests at independent cadences: A advances every 4 ticks (~600 ms),
B every 6 ticks (~900 ms). Phase jitter every 17 ticks (~2.5 s) keeps
the pattern from settling into a strict beat.
- Frame counter cadence in `ui.rs` retimed from 80 ms to 150 ms so the
4×6×17 tick math lands on the spec'd timings.
Footer left cluster consolidates "what costs you what":
- Cost chip moves from the right-hand parade to the left, between model
and status: `mode · model · cost · status`.
- Priority drop is now status → cost → truncate model → mode-only. Cost
outranks status because it's steady info; status is a transient signal.
- Right cluster shrinks to coherence / agents / replay / cache.
Tests: existing strip determinism / position-advances tests are retuned
for the new tick math (12-tick window covers both crests). New tests pin
the cost slot's order on wide widths and confirm cost survives status
drop in the priority cascade.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
While a turn is running, Esc with non-empty composer input now steers:
the typed text is captured, the in-flight HTTP request is cancelled,
and on TurnComplete::Interrupted every accumulated steer is merged
into a single fresh user message that re-enters the engine. Empty-input
Esc still cancels exactly as before.
State machine. SubmitDisposition::{Immediate, Queue, Steer} replaces
the implicit if/else in submit_or_steer_message; truth table preserves
the offline_mode + busy fallback path. App.pending_steers /
rejected_steers / submit_pending_steers_after_interrupt back the new
flow and the queue-visibility widget.
Partial save. Deliberate divergence from openai/codex which discards
on abort: V4 thinking is expensive, so the streaming Assistant cell is
tagged '[interrupted] …' (or '[interrupted]' when nothing streamed yet)
and its spinner is flipped off. The TurnComplete handler also calls the
helper so Ctrl+C / network failures get the same treatment, idempotent
with the optimistic call in the Esc handler.
Queue visibility. PendingInputPreview already supported all three
buckets; build_pending_input_preview now populates pending_steers and
rejected_steers alongside queued_messages. rejected_steers stays empty
under today's engine paths (no rejection signal yet) but renders if/when
populated.
Recovery. If TurnComplete arrives with Failed instead of Interrupted
while pending_steers is non-empty, the steers are demoted to the
visible queue so they're not silently lost.
Tests. 13 new app-level units cover the disposition truth table,
push/drain semantics, double-Esc idempotency, and the partial-save
helper. 11 new ui-level units cover Esc-action routing, slash-menu
priority, whitespace-only input handling, merge_pending_steers (empty
/ single / multi / skill-instruction), and the three-bucket preview.
Closes#122.
Sub-area #2 of the v0.6.6 UI redesign (issue #121).
Reasoning is the only deliberately-warm element in the redesigned
transcript. The treatment makes that visible:
- Header opener becomes `…` (slow exhale) instead of the spinner glyph
- Body left rail switches from solid `▏` to dashed `╎` so it visibly
differs from message body and tool output rails
- Body text carries an italic modifier
- Body lines tint with `palette::reasoning_surface_tint(depth)` — 12%
blend of SURFACE_REASONING (#362C1A) over DEEPSEEK_INK. ANSI-16
terminals get no bg (the named-color mapping would distort the warm)
- A trailing `▎` cursor in ACCENT_REASONING_LIVE follows the most recent
body line during streaming, suppressed under low_motion
Wires up palette helpers from the prior commit: `ColorDepth::detect`,
`reasoning_surface_tint`, `blend`. SURFACE_REASONING is no longer
dead-coded. The unused `thinking_symbol` helper is removed since the new
header doesn't spin.
Tests: dashed rail and italic body land on every body line; streaming
cursor appears only when motion is allowed; collapsed-summary affordance
keeps working.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Replaces lossy summarization compaction with a checkpoint-restart
architecture (#124). At 110K cumulative tokens (per V4's 128K retrieval
elbow) the engine runs a briefing turn, archives the cycle to JSONL at
~/.deepseek/sessions/<id>/cycles/<n>.jsonl, then resets the in-memory
buffer to a fresh context: original system prompt + structured state
(plan/todos/working-set/sub-agents) + the model-curated <carry_forward>
briefing (~3K token cap, hard-bounded).
The compaction summarizer is now off by default. Per-model thresholds in
[cycle.per_model] let operators tune deepseek-v4-pro vs -flash separately.
Phase guard in should_advance_cycle blocks mid-tool/stream/approval boundaries;
engine only invokes at clean turn-completed events. Sub-agents are not
awaited — their handles are captured in the structured-state block so the
new cycle sees them still running.
Adds the recall_archive tool (#127) — BM25 over message text in archived
cycles, top-N hits with cycle/index/excerpt. Always-loaded across modes
via should_default_defer_tool so the agent doesn't need ToolSearch to
discover it. Children inherit it via with_full_agent_surface.
UI surfaces:
- /cycles, /cycle <n>, /recall <query> slash commands
- Sidebar shows cycle counter once a boundary fires
- CycleAdvanced engine event carries the full briefing so the UI can
populate app.cycle_briefings for /cycle <n>
- runtime_threads schema bumped to v2 (cycle.advanced events appear in
the durable timeline; load rejects future versions)
Tests: 21 cycle_manager + 13 recall_archive + 4 commands::cycle.
All 1168 workspace tests pass. Three parity gates pass.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Sub-area #1 of the v0.6.6 UI redesign (issue #121).
User cells now lead with `▎` (solid bar, no animation — input is finished).
Assistant cells lead with `●`. While streaming, the bullet pulses on a
2-second cycle between 30%..100% brightness via `palette::pulse_brightness`;
once a turn completes the bullet sits at full DEEPSEEK_SKY so finished
history reads as solid.
Honors `low_motion`: the pulse is suppressed and the glyph holds full
brightness regardless of streaming state. Pager / clipboard exports
(`transcript_lines`) also skip the pulse so screenshots are stable.
Existing pager titles in `ui.rs` (`history_cell_to_text`) keep the literal
"You" / "Assistant" wording — those drive the modal title bar and read
better as words than as glyphs.
Tests: glyphs replace the literal labels in both User and Assistant cells;
streaming pulse demonstrably dips below source brightness; idle and
low_motion both pin to source.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds the foundation for the v0.6.6 UI redesign (issue #121):
- ColorDepth enum with detect() reading COLORTERM/TERM
- adapt_color / adapt_bg gates for ANSI-16 terminals (drops bg tints
rather than coarse-mapping them, which would distort the palette)
- blend(fg, bg, alpha) for alpha compositing on RGB
- reasoning_surface_tint() — 12% blend over DEEPSEEK_INK (None on ANSI-16)
- pulse_brightness(color, now_ms) — 30%..100% sine swing on a 2s cycle
- nearest_ansi16() helper for legacy-terminal foreground mapping
Helpers carry #[allow(dead_code)] until the per-area redesign sub-tasks
wire them in (speaker pulse, reasoning treatment, footer cost cluster).
Tests cover envelope bounds and brand-color routing.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- ClientError, StreamError, and their impl blocks in error_taxonomy.rs
- ApprovalCache in approval_cache.rs (pending #66 follow-up wiring)
- Legacy prompt constants in prompts.rs (backward compat)
- with_mcp_tools and McpToolAdapter in registry.rs (pending MCP migration)
- Fix rlm_query → rlm in when_not_to_use_sections_present test
- Wire 120 FPS FrameRateLimiter into run_event_loop via
time_until_next_draw + mark_emitted
- Add low_motion support: 30 FPS cap via LOW_MOTION_MIN_FRAME_INTERVAL
- Add AdaptiveChunkingPolicy::set_low_motion() to force Smooth mode
- Add StreamingState::set_low_motion() to propagate to all block policies
- Tool spinner already freezes on first frame when low_motion is set
TODO_BACKEND.md §3, TODO_FIXES.md #4
v0.6.6 — sub-agents inherit the parent's full tool registry,
auto-approve, respect a depth cap, and propagate cancellation.
Adds optional cwd to agent_spawn for parallel-worktree dispatch.
Schema-ready for roles (full library lands in 0.6.7).
Changes:
- New ToolRegistryBuilder::with_full_agent_surface(...) shared by parent and child
- SubAgentToolRegistry::new refactored to use shared builder; per-type
allowlist becomes advisory
- SubAgentRuntime gains auto_approve, spawn_depth, max_spawn_depth, cancel_token
- Depth check at spawn entry; cancellation cascade via CancellationToken::child_token()
- <deepseek:subagent.done> sentinel emitted on child completion
- cwd: Option<PathBuf> on agent_spawn with workspace-boundary validation
- Stream wall-clock cap bumped to 30 min (was 300s)
- max_spawn_depth configurable via EngineConfig (default 3)
- Version bump to 0.6.6
Closes#99.
Two near-duplicate top-level tools made the surface confusing. With
parallel_fanout (formerly rlm_query) removed, there's exactly one RLM
shape: load a long input as `context` in a Python REPL via `rlm`, and
let the sub-agent fan out from inside the REPL via `llm_query_batched`
where it has `context` in scope to chunk against.
For non-RLM parallel work the dispatcher already runs multiple tool
calls per turn concurrently — no separate fan-out tool needed. The
GenericToolCell.prompts rendering hook stays (one-row-per-child for any
future fan-out tool), but no tool currently populates it.
Also drops two stray test artifacts (rlm_catalog.md, rlm_test_doc.md)
the model wrote to repo root during a previous live test session.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Two top-level tools shared the rlm_ prefix but did completely different
things — rlm_query was a flat parallel-completion fan-out wearing an
RLM-shaped name, and rlm_process was the actual recursive language model.
The overlap was the source of the "our rlm query is completely wrong"
confusion.
rlm_process → rlm # single, honest name for the recursive tool
rlm_query → parallel_fanout # honest name for the flat fanout
Internal renames follow:
Op::RlmQuery → Op::Rlm
AppAction::RlmQuery → AppAction::Rlm
handle_rlm_query → handle_rlm
RlmProcessTool → RlmTool
RlmQueryTool → ParallelFanoutTool
RlmChildClient → FanoutChildClient
with_rlm_process_tool → with_rlm_tool
with_rlm_query_tool → with_parallel_fanout_tool
The REPL helpers `rlm_query` / `rlm_query_batched` / `llm_query` /
`llm_query_batched` keep their names — those are correctly named (they
ARE recursive within the REPL) and the model knows them from the system
prompt and metadata.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The RLM tool used to spawn a fresh `python3 -c "..."` per round and route
sub-LLM calls through a localhost axum sidecar; state persisted only via a
JSON file (lossy: imports and non-JSON values were lost). The model could
also short-circuit by replying with prose and the loop would ship the
prose as if it came from the REPL.
This commit replaces that with one long-lived `python3 -u` subprocess per
turn driven by a stdin/stdout RPC protocol with UUID-prefixed sentinels.
No more HTTP server, no more port allocation, no more JSON state file —
variables, imports, and any other Python state persist naturally across
rounds. The `RlmBridge` (`crates/tui/src/rlm/bridge.rs`) services
`llm_query` / `llm_query_batched` / `rlm_query` / `rlm_query_batched`
calls inline, recursing into `run_rlm_turn_inner` for sub-RLMs.
The system prompt is tightened: the only legal turn shape is one
` ```repl ` block; calling `FINAL(...)` from prose without ever invoking a
sub-LLM is rejected with a strict reminder. The `DirectAnswer` termination
is gone, replaced by `NoCode` which only surfaces after multiple consecutive
empty rounds. `rlm_process` now returns a per-round trace (code summary,
sub-LLM call count, elapsed) so callers can verify the model actually
engaged with `context` rather than guessing from the preview.
Net: -313 lines. 17 new REPL runtime tests cover variable persistence,
import persistence, RPC round-trips, FINAL capture, and error recovery.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The previous /rlm slash command flow had a UI rendering gap (the answer
never made it back to the model's view) and required the user to invoke
it manually. Pivoting to a tool-call surface and aligning the in-REPL
helpers with the canonical reference (alexzhang13/rlm) by the paper
authors so the same prompts and decomposition patterns transfer.
New tool: rlm_process
- crates/tui/src/tools/rlm_process.rs
- Inputs: task (small, shown to root LLM each iter as root_prompt) +
exactly one of file_path (workspace-relative, preferred) or content
(inline, capped at 200k chars). Optional child_model and max_depth.
- Loaded across Plan/Agent/YOLO; never deferred via ToolSearch.
- Returns the final answer string + metadata (iterations, duration,
tokens, termination).
REPL surface aligned with reference (alexzhang13/rlm):
- Variable name `context` (was PROMPT)
- Code fence ```repl (was ```python; python/py kept as fallback)
- Helpers: llm_query, llm_query_batched (NEW), rlm_query (was sub_rlm),
rlm_query_batched (NEW), SHOW_VARS (NEW), FINAL, FINAL_VAR,
repl_get/repl_set
- Top-level JSON-serializable user variables auto-persist across rounds
(no repl_set ceremony required)
- FINAL(...) / FINAL_VAR(...) parseable from the model's raw response
text (parse_text_final), in addition to the in-REPL sentinel path.
Code-fenced occurrences are correctly ignored to prevent false hits.
Sidecar (axum, 127.0.0.1:0):
- Added POST /llm_batch and POST /rlm_batch endpoints (parallel fanout,
cap 16 prompts per batch). Mirrors the reference's batched semantics.
Other:
- System prompt rewritten with reference's strategy patterns
(PREVIEW → CHUNK+map-reduce via llm_query_batched → RECURSIVE
decomposition via rlm_query → programmatic compute + LLM interp).
- Strict termination loop unchanged: must emit ```repl or text-level
FINAL each round; one fence-less round → reminder, two → DirectAnswer.
- /rlm slash command remains for manual debug; description points the
model toward rlm_process for the in-agent flow.
Versions: workspace 0.6.4 → 0.6.5; npm wrapper 0.6.4 → 0.6.5.
Gates green: cargo fmt, cargo clippy --all-targets --all-features
--locked -D warnings, cargo test --workspace --all-features --locked
(all pass), parity_protocol/parity_state/snapshot, RUSTDOCFLAGS=
-Dwarnings cargo doc --workspace --no-deps.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Keep the paper reference in code/doc comments where it actually helps a
future reader; the live status line just needs to say what's happening,
not cite the citation.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The v0.6.3 RLM loop had Algorithm 1's outer shape but the substrate was
non-functional: `llm_query()` was a Python stub that returned a hardcoded
string and `child_model` was bound with an underscore prefix and silently
dropped. The recursive sub-LLM call advertised by /rlm never fired.
This commit wires the substrate end-to-end per Zhang/Kraska/Khattab
(arXiv:2512.24601, Algorithm 1):
- New axum HTTP sidecar (`rlm/sidecar.rs`) bound to 127.0.0.1:0 for the
duration of one RLM turn. Python's `llm_query()` and `sub_rlm()` are
real `urllib.request` POSTs; Rust services them via the existing
DeepSeek client. Token usage from sidecar-served calls folds into the
parent `RlmTurnResult.usage`.
- `child_model` is plumbed through `Op::RlmQuery` → `AppAction::RlmQuery`
→ `run_rlm_turn` → sidecar handlers; default remains `deepseek-v4-flash`.
- New `sub_rlm(prompt)` Python helper runs a full Algorithm-1 turn at
depth-1 (paper's `sub_RLM`). Default `max_depth = 2` from `/rlm`. The
recursive opaque-future cycle is broken by returning a concrete
`Pin<Box<dyn Future + Send>>` from `run_rlm_turn_inner`.
- Strict termination: the loop ends only via `FINAL(value)` (or the
iteration cap). One fence-less round is tolerated with a reminder
appended; two consecutive ones surface the model text as a
`RlmTermination::DirectAnswer` exit. New `RlmTermination` enum lets
callers tell `Final | DirectAnswer | Exhausted | Error` apart.
- Richer `Metadata(state)`: includes paper-required access patterns
(`repl_get` / slicing / `splitlines` / `repl_set` / `llm_query` /
`sub_rlm` / `FINAL`) and a live list of variable keys currently in
the REPL state file.
- Unicode-safe `truncate_text` (was mixing bytes with chars), per-turn
state-file cleanup, `ROOM_TEMPERATURE` typo → `ROOT_TEMPERATURE`.
- New end-to-end test `sidecar_url_is_exported_to_python_env` stands up
a stand-in axum server, runs `print(llm_query('hello'))` in the real
PythonRuntime, and asserts the reply round-trips. Catches future
regressions in sidecar URL passthrough.
Versions: workspace 0.6.3 → 0.6.4 in Cargo.toml; npm wrapper 0.6.3 → 0.6.4
in npm/deepseek-tui/package.json.
Gates: cargo fmt, cargo clippy --all-targets --all-features --locked
-D warnings, cargo test --workspace --all-features --locked (1088
passed), parity_protocol/parity_state/snapshot, RUSTDOCFLAGS=-Dwarnings
cargo doc --workspace --no-deps — all green.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds the true Recursive Language Model (RLM) inference paradigm:
- rlm/mod.rs — module root with public API
- rlm/prompt.rs — RLM system prompt teaching the model to write code
- rlm/turn.rs — Algorithm 1 implementation:
- P stored as REPL variable (NEVER in LLM context window)
- Metadata-only context sent to root LLM (constant-size)
- LLM generates Python code, not free text
- Code executed in PythonRuntime with llm_query() for recursion
- FINAL() detection ends the loop
- Op::RlmQuery variant in ops.rs
- /rlm command in the command system
- AppAction::RlmQuery handler in ui.rs
- PythonRuntime::with_state_path made public for RLM integration
- 18 new unit tests for code extraction, metadata building, truncation
Key differences from previous 'RLM-inspired' approach:
✅ P is external (REPL variable), not in LLM context
✅ Only metadata(state) in LLM context (constant-size)
✅ LLM generates code, not free text + tool calls
✅ sub-LLM recursion via llm_query() inside REPL code
✅ FINAL() mechanism for programmatic termination
After the assistant message is persisted, when tool_uses is empty,
check for inline ```repl blocks and execute them via PythonRuntime:
- Extract REPL blocks from assistant text
- Spawn PythonRuntime and execute each block sequentially
- If a round returns FINAL: replace the assistant message text with
the final value and break the turn
- If no FINAL: append truncated stdout/stderr as user feedback and
continue the turn loop for iterative refinement
- Emit status events so the user sees 'REPL round N: ...' in the UI
All 26 REPL tests + RLM tests pass. Release build verified.
Refs: paper-spec RLM (Zhang et al., arXiv:2512.24601) §2
Port of codex-rs's `bottom_pane/pending_input_preview.rs` for the queued /
pending steer / rejected steer surface. Phase 1 ships the widget + 7 unit
tests in isolation so reviewers can evaluate the rendering decisions
without also reviewing the composer-area integration. Phase 2 wires it
into `ui.rs` and threads the `pending_steers` / `rejected_steers` fields
onto `App`.
The widget renders three semantic buckets when any are non-empty:
• Messages to be submitted after next tool call (press Esc to send now)
↳ <pending steer>
↳ <pending steer>
• Messages to be submitted at end of turn
↳ <rejected steer>
• Queued follow-up inputs
↳ <queued message>
Alt+↑ edit last queued message
Items truncate to 3 visible rows with a `…` overflow indicator. Long
URL-like tokens emit on their own row instead of fanning out into junk
ellipsis rows (regression test included). Empty state renders zero rows
so the composer doesn't gain wasted height when nothing is queued.
Refs #85.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
User reported: "the context % at the top is pretty inconsistent — like I
just had a message where it was 31% then I sent another message and it
went to 9%? not sure how that works......"
Root cause: `context_usage_snapshot` preferred `app.last_prompt_tokens`
(reported, from `Event::TurnComplete.usage`) over the estimate computed
from `app.api_messages`. The engine populates that usage via
`turn.add_usage`, which SUMS `input_tokens` across every round in a turn:
```
pub fn add_usage(&mut self, usage: &Usage) {
self.usage.input_tokens += usage.input_tokens;
...
}
```
So a multi-round tool-call turn reports a value much larger than the
actual context window state (e.g., 200k from round 1 + 210k from round 2
= 410k displayed as 31% of 1M), then the next single-round turn drops
back to a single round's input_tokens (e.g., 90k displayed as 9%).
Fix: prefer the estimate, which is computed from the current
`api_messages` and is monotonic wrt conversation growth. Reported tokens
fall back only when no estimate is available (e.g., immediately after a
session restore). Also clamp `used` to the model's context window so the
ratio never exceeds 100%.
`is_reported_context_inflated` is no longer in the primary path; kept
behind `#[allow(dead_code)]` because existing tests still exercise it
and a future heuristic may want to distinguish "obviously inflated
reported tokens" from healthy reports.
Regression test
`context_usage_does_not_drop_when_reported_shrinks_after_multi_round_turn`
exercises the exact 31% → 9% scenario the user hit.
Fixes#115.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Save clipboard images as PNG under ~/.deepseek/clipboard-images/
instead of PPM in the workspace, and surface dimensions + size in the
composer's [Attached image: WxH PNG (NkB) at <path>] token plus the
post-paste status hint. DeepSeek V4 does not currently accept inline
image input on its Chat Completions endpoint, so we materialize the
bytes to disk and let the model reach them via the existing file
tools rather than base64-embedding them in the request.
Adds the `image` crate (PNG-only feature; already pulled in
transitively via arboard, so no compile-time delta) plus unit tests
covering PNG header round-trip and label formatting.
Fixes#92
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds a modal overlay (`FilePickerView`) bound to Ctrl+P from the composer
when no other modal is open and the engine is not streaming.
* Single-pass `WalkBuilder` walk at construction (depth 6, hidden=true,
follow_links=false, .gitignore honored) caches workspace-relative paths
so per-keystroke filtering is fully in-memory.
* Custom subsequence scorer with start/boundary bonuses, consecutive-run
reward, and gap penalty. ~70 lines, no new crate dependency.
* Up/Down + PgUp/PgDn navigate; Backspace and Ctrl+U edit the query;
Enter emits `ViewEvent::FilePickerSelected` which the UI handler
inserts at the composer cursor as `@<path>` (with surrounding spaces
so the existing `@`-mention parser picks it up); Esc closes without
modifying the composer.
* Ten unit tests cover the scorer (subsequence / boundary / case /
empty-query edge cases) and the view (typing narrows, backspace
widens, Enter emits, Esc closes, `.ignore` is honored).
Fixes#97
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
When the chunked-transfer connection to DeepSeek dies mid-stream — the
"Stream read error: error decoding response body" symptom — the engine
previously surfaced the error to the user and ended the turn as Failed,
even when no useful content had been received. The user's only recourse
was to manually re-send the same message.
Phase 3 closes that loop. After the inner stream-consumption loop ends,
detect "stream died with nothing actionable":
- stream_errors > 0 (the stream errored at some point)
- tool_uses.is_empty() (no tool call landed)
- current_text_visible is empty/whitespace
- current_thinking is empty/whitespace
- !pending_message_complete
If all hold AND stream_retry_attempts < MAX_STREAM_RETRIES (3), silently
re-issue the SAME outer-loop iteration: rebuilds the request from
self.session.messages, calls create_message_stream again, and starts a
fresh inner loop. Surface a "Connection interrupted; retrying (N/3)"
status to the user so they know something's happening, but don't trip
the engine-level Error event so we don't double-display the failure as
a History cell.
Healthy rounds (stream_errors == 0) reset the retry budget so a single
proxy hiccup doesn't poison subsequent rounds in the same turn.
Crucially: if we got partial output (any tool call, any visible text,
or any thinking), we DON'T retry. Re-running the request would
double-bill the user; ship the partial state to the rest of the turn
pipeline (existing tool execution, content_blocks finalization) and
let the agent loop continue.
Combined with #103 Phase 1+2 (TCP/HTTP2 keepalives + diagnostic logging
in client.rs), this should turn the user-visible "Turn failed: Stream
read error" into either a fully-recovered turn OR a clearly-labeled
3-attempts-exhausted failure.
Refs #103.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Polish pass on the existing pager search loop. The infrastructure was
already there (`/` opens search, type query, Enter commits, `n`/`N` cycle,
`match X/Y (n/N)` status row gets pushed) but had three rough edges that
made it less than the codex pager-overlay parity #96 asks for:
1. **Status row clipped on small popup heights.** `visible_height` was
`popup_area.height - 2` (borders only). With `Padding::uniform(1)` on
the block we actually have 4 rows of overhead, not 2 — so the status
row got pushed past the viewport on shorter pagers and the user never
saw match-count feedback. Subtract 4, then reserve another row for
the status when matches exist.
2. **Matched lines weren't visually distinguished.** Searching jumped the
scroll to the match but the line itself rendered the same as
surrounding rows. Now the current match row gets a Yellow/Black
bold background; other matches get a DarkGray/Yellow background.
Per-substring highlighting (preserving the original spans' styling)
is deferred — the all-row highlight is enough to navigate and avoids
the substring-styling-vs-pre-styled-spans interaction that needs its
own design pass.
3. **Esc in the search prompt left stale matches behind.** Pressing `/`
then Esc to bail now ALSO clears `search_input` / `search_matches` /
`search_index`, returning the pager to a clean un-highlighted view.
Codex parity. To resume from where the user left off they re-`/` and
re-type.
4 new tests (`search_finds_matches_and_renders_match_counter`,
`esc_in_search_mode_clears_matches`, `n_and_capital_n_cycle_matches_with_wrap`,
`matched_lines_get_highlight_background`). 22/22 pager tests pass.
Fixes#96.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>