State the v0.8.60 direction plainly: sub-agent is role and UX vocabulary, while durable detached work should use the fleet-backed worker lifecycle. Document the current agent_open path as compatibility until retry, receipt, and ledger semantics are unified with Fleet. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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The CodeWhale Agent Runtime — one durable substrate, familiar launchers
This document explains how sub-agents, the headless exec path, and Agent Fleet
relate. It exists because these had drifted into two parallel "worker"
systems, and the fix is to make the fleet-backed worker run the durable
primitive. "Sub-agent" remains useful product vocabulary for a nested role, but
it must not imply a separate execution substrate with weaker lifecycle
semantics. It also answers the open direction question in #2972 ("how much
Claude Code convergence is right?").
The core idea
There is exactly one thing that runs detached agent work: a headless agent runtime wrapped in a durable worker lifecycle. It is a model loop with the full (policy-gated) tool surface that can, in turn, delegate child work through the same lifecycle. Everything else is just a different way to launch that one runtime, or a different way to observe it.
┌───────────────────────────────┐
│ headless agent runtime │
│ (full tools + can sub-spawn) │
└───────────────────────────────┘
▲ ▲ ▲
launches │ │ │ launches
│ │ │
┌────────────┴───┐ ┌───────┴────────┐ ┌──┴───────────────────┐
│ TUI turn │ │ `codewhale │ │ Agent Fleet │
│ (interactive, │ │ exec` │ │ (durable: ledger, │
│ in-process) │ │ (headless CLI,│ │ scheduler, SSH, │
│ │ │ anyone/any- │ │ alerts) — launches │
│ │ │ time) │ │ `codewhale exec` │
└────────────────┘ └────────────────┘ │ per worker │
└───────────────────────┘
- A sub-agent is the user-facing name for a nested assignment with a role
(
explore,review,implementer,verifier, ...). It should be backed by the same worker run lifecycle as fleet.agent_openis the compatibility launcher, not a second runtime. codewhale execis the headless front door: usable by anyone at any time (CI, scripts, another agent), full tools, emits astream-jsonevent stream, and can spawn sub-agents. It is the runtime with a CLI on it.- A fleet worker is a
codewhale execrun that the fleet launches and tracks durably — locally as a subprocess, or remotely asssh host … codewhale exec …. The fleet does not re-implement execution; it adds orchestration (durable ledger, scheduling/leasing/retry, host transport, alert escalation) over the one runtime.
So "fleet vs sub-agent" is not two categories. It is the same headless run: Fleet is the durable control plane, while sub-agent is the role/UX vocabulary for a nested worker.
The cutover rule
If a detached agent_open child can fail on a one-off provider timeout with no
retry while an equivalent fleet worker would retry and preserve ledger evidence,
then the cutover is incomplete. Treat that as a CodeWhale runtime gap, not as
normal "sub-agent behavior".
The target rule is:
- durable or long-running work goes through the fleet worker lifecycle;
agent_openmay stay as the friendly nested-agent API, but it should enqueue or observe a fleet-backed worker run instead of owning an independent lifecycle;- in-process children are allowed only as a small compatibility/latency optimization, and they must expose the same terminal states, retry semantics, receipts, and inspection handles as the fleet path.
In product language it is fine to say "open a sub-agent". In architecture language that means "start a nested fleet worker with this role".
Why this shape (and why it fixes the lag)
The motivating problem: spawning many in-process sub-agents made the TUI lag, because each child cloned a heavy runtime and rebuilt the whole tool registry, and the TUI rendered a full card/transcript per child.
Surveying Claude Code, Codex, and Kimi, the thing that keeps an orchestrator light at high fanout is not a process boundary — all three run sub-agents in-process. It is isolation + a compact event stream:
- a child's transcript never flows back into the parent — the parent gets a result summary and a small lifecycle event stream;
- the UI renders counts (
2 running / 3 done), not a child session per worker; - each worker's tool surface is built directly from a role/capability profile, not "build everything then filter".
"Headless" therefore means the execution is not shaped like the UI — it does not mean fewer abilities. A headless worker keeps the full toolset and can spawn sub-agents.
When the work also needs to be durable (survive the TUI closing, a laptop
sleeping) or remote (SSH), the fleet runs the worker out-of-process as
codewhale exec. The heavy construction then lives in another process entirely,
so the orchestrator stays smooth regardless of fanout, and the run survives
restarts — the day-scale autonomy goal of #3154.
One recursion axis
A worker runs at spawn_depth = 0 and may spawn children while
spawn_depth + 1 ≤ max_spawn_depth, so a budget of N affords N nested
delegation levels. Sub-agents and fleet workers share one axis, sourced from
codewhale_config:
DEFAULT_SPAWN_DEPTH = 3— the default budget for both standalone sub-agents and fleet workers (so they cannot drift into "two moving targets");MAX_SPAWN_DEPTH_CEILING = 3— the hard cap that every configured value (fleetmax_spawn_depth,agent_open'smax_depth) clamps to.
The root worker always runs even at budget 0; the budget gates child delegation. The default affords at least three nested levels.
Event vocabulary
The fleet ledger persists the worker's own event stream rather than a separate,
simulated taxonomy. codewhale exec --output-format stream-json emits
{"type": "content" | "tool_use" | "tool_result" | "metadata" | "done" | "error"} lines, which map onto the fleet ledger's FleetWorkerEventPayload
(RunningTool, Running, Completed, Failed, …). One vocabulary, two
surfaces.
Convergence with Claude Code (#2972)
CodeWhale should converge with Claude Code on shape, not on branding:
- Adopt: a headless runtime with a real CLI/SDK front door; sub-agents as isolated runs that return summaries (not transcripts); a compact, event-driven fanout projection; capability/role tool profiles; the skills ecosystem (#2743); structured run receipts.
- Keep distinct: CodeWhale branding and first-class DeepSeek/GLM/MiniMax/ multi-provider support; the local-first Agent Fleet (durable, SSH-capable orchestration) as CodeWhale's own layer above the shared runtime; WhaleFlow as the orchestration overlay.
- Do not fork execution semantics per surface. The TUI,
agent_open,exec, the Runtime API, and the fleet must all drive the same runtime and observe the same event stream — divergence there is what produced the "two moving targets" this document exists to prevent.
The litmus test for any new agent surface: does it launch and observe the one runtime, or does it invent a second one? Only the former is allowed.